Major Changes Coming in OS 26

Originally published at: Major Changes Coming in OS 26 - TidBITS

Apple’s WWDC 2025 keynote once again felt like the lightning round of a “What’s New In?” game show, featuring categories for each of the platforms. Oddly, Apple presented them in the order of iOS, watchOS, tvOS, macOS, visionOS, and iPadOS, perhaps to conclude with the highly positive changes coming to the iPad. (I’m once again condensing the entire collection to OS for space-limited headlines.)

With only a few pauses to switch presenters, the company raced through announcements and brief demos of numerous new features, or, as Tim Cook redundantly said, “new innovations.” Although the feature selection often felt disjointed, two themes emerged: the new Liquid Glass interface design and Apple Intelligence. More on those shortly.

Apple also swiftly confirmed the rumors regarding the version numbers, which will all increase to 26, much as car manufacturers designate their model years. And yes, as was leaked a few days ago, the name for macOS 26 will be Tahoe, named after Lake Tahoe.

As usual, developer betas of the new operating systems are now available, with a public beta scheduled for July and initial releases in the “fall,” which typically means September to coincide with new iPhone models. Although we’ll be sharing all the details soon for this year’s version of “The Real System Requirements for Apple’s 2024 Operating Systems” (12 July 2024), the quick summary is that some of the oldest supported hardware models from last year have been phased out, although several Intel-based Macs still survive. At Six Colors, Dan Moren writes that Tahoe will be the final version of macOS to support Intel chips, so Intel-based Macs will stop receiving even security updates at the end of 2028.

For a preview of what’s coming to each platform other than tvOS 26, which received only a press release, scroll through these pages:

Now, let’s explore the changes I believe will significantly enhance your daily experience with Apple devices.

Liquid Glass Becomes Apple’s Visual Paradigm

Liquid Glass is Apple’s first major interface redesign since iOS 7 in 2013, and although I’ll admit to a snarky comment about rearranging deck chairs while Apple’s Craig Federighi introduced it, it will radically affect everything we do.

In large part, that’s because Liquid Glass extends across all of Apple’s platforms. In the past, although there were certainly many interface commonalities, each platform had some unique aspects that may have made sense in isolation but didn’t support a unified experience for those switching among devices.

While Liquid Glass is the name for the new design language, Apple also seems to be thinking about it as a real-world material that blurs the lines between hardware and software. It’s translucent and behaves like glass in the real world, at least if glass were sufficiently malleable to squish and wiggle. (And no, real glass isn’t liquid.) Because Liquid Glass controls are inherently see-through, they absorb their color from the surrounding content. That’s not entirely new or good—I have long turned on Reduce Transparency on my devices to ensure that screenshots don’t have distractingly different colors based on the current background. I also worry that text in a Liquid Glass object—like a Lock Screen notification or Safari toolbar—will lack sufficient contrast to be readable. I assume Reduce Transparency will remain available in Accessibility settings; we’ll see how well it works.

Liquid Glass on iPhone

There are functional changes as well. Liquid Glass controls sit on top of content, automatically giving way to allow the user to focus on the content and returning to the forefront when the user interacts with them. Additionally, context menus expand into scannable lists, eliminating the need for scrolling.

I’m sure there will be complaints about Liquid Glass being change for change’s sake, and some of those changes may be a step backward in usability. Nevertheless, we hope that Apple’s experience in interface design and the cross-platform consistency of Liquid Glass will make it overall easier to use Apple devices. Feedback from users and developers during the beta may help tone down some of the more extreme changes. Regardless, Liquid Glass will affect everything you do after you upgrade.

Apple Intelligence Opens to Developers

I’m going to give Apple executives, engineers, and designers credit and assume that they know Apple Intelligence is mediocre at best. Nevertheless, they can’t—and didn’t—admit that in any way. So it wasn’t surprising that the company plowed on, briefly describing the current features and introducing some new AI-powered options.

But not everything has to come from Apple, which is why the second most important announcement of the keynote was the new Foundation Models framework. With it, developers will be able to tap directly into the on-device large language model at the heart of Apple Intelligence. The Foundation Models framework should be fast, private, and free, and it will work even when offline, which is a compelling proposition.

On the other hand, on-device models are inherently less capable than those, such as ChatGPT and Claude, that run on powerful data center hardware. Plus, the ability of those services to incorporate real-time information from the Web has been a game-changer. Although I don’t want to bet against the combined creativity of the Apple developer community, it’s hard to imagine the kind of magic that comes out of the top large language models being accessible on an offline iPad.

The Mac-ification of the iPad

Hallelujah! Apple has finally acknowledged that getting real work done on an iPad requires the kind of interface that we have on the Mac. Previous efforts to provide multitasking, multiple simultaneous windows, and access to the file system have been tepid. iPadOS 26 brings numerous changes that will make using an iPad feel much more like using a Mac and, I’m willing to bet, far more effective for real-world work. The changes include:

  • Window management: Whereas iPadOS was previously limited to various split views, every app can now be turned into a standalone window that you can move and resize freely. Windows remember their size and position, and you can also tile them flexibly, with options to split the screen into two, three, or four pieces. The familiar traffic light window controls from the Mac make an appearance along with the macOS Move & Resize and Fill & Arrange options. Swiping up invokes Exposé, allowing you to see all windows and switch to the desired one easily.
    iPadOS window management
  • Menu bar and Dock: Although the iPadOS menu bar will look and act like the Mac’s menu bar, it will appear only when you swipe down from the top of the screen. That’s sensible: as with full screen mode on the Mac, the menu bar could be distracting in apps that assume they can take over the entire screen. You will also be able to put folders in the Dock and access their contents in much the same way docked folders appear as a stack on the Mac.
    iPadOS menu bar
  • Filesystem access: The Files app retains its name, but it looks as though it’s going to feel a lot more like a Finder window. It has collapsible folders, and you’ll be able to resize the column widths. Folders can be given custom colors and icons. You can even choose which apps will open documents and change the defaults.
    iPadOS Files app
  • Mac and iPhone apps: One of my favorite Mac apps, Preview, is coming to the iPad! Apple intends it for viewing and editing PDFs, of course, and it will also support image viewing and editing, even with the Apple Pencil. There are plenty of other apps that do this sort of thing, of course, but Preview has been a staple on the Mac for decades, and it will be welcome to have on the iPad. iPadOS 26 will also gain the iPhone’s redesigned Phone app and the new Games app, both of which are also coming to the Mac.
    iPadOS Preview app
  • Background processing: Computationally intensive processes and other activities that take a long time, like exporting edited videos and downloading large files, can now run in the background while you do other things.
    iPadOS background tasks

Despite the company’s protestations to the contrary, many people have worried that Apple wanted to dumb down the Mac experience to make it more like the iPhone and iPad. These changes to iPadOS make it clear that the Mac experience has won. Those who previously preferred a MacBook may look more seriously at the combination of an iPad and keyboard.

Spotlight Shines More Brightly

While the Apple Intelligence-powered version of Siri that is supposed to understand our personal context is still in the future, Apple unveiled a new version of Spotlight that has many of the same capabilities. Thanks to the new App Intents framework that developers can use to expose the capabilities of their apps, Spotlight will enable users to take hundreds of actions in many different apps without lifting their hands from the keyboard. Spotlight will also be able to understand what you’re working on and suggest relevant files, apps, or actions. For instance, you’ll be able to start a timer, create calendar events, generate a new email message with fields pre-filled, play a podcast episode, and more.

Spotlight accessing Shortcuts

Spotlight also introduces the concept of “quick keys,” which are short, custom mnemonics for particular actions. For instance, you might type sm to trigger Spotlight to send a message or ar to add a reminder.

In addition, Spotlight becomes a clipboard manager, providing access to recently copied items, including text, images, and links. You can browse, search, and insert past clipboard entries directly via Spotlight.

It’s also worth noting that this new Spotlight will be available on the iPhone, iPad, and Mac. Given the new Mac-like focus of iPadOS, Spotlight may become an ecosystem-wide way of accessing a vast number of cross-platform capabilities.

In an interesting historical echo, Apple’s previous searching technology, Sherlock, was the impetus for the verb “to Sherlock,” meaning to kill third-party apps that provided the same features. (Sherlock killed Karelia’s Watson by delivering essentially the same feature set as a built-in feature of Mac OS 8.5 in 1998.) The new Spotlight may Sherlock numerous keyboard-focused launchers and clipboard management utilities—it’s going to be a tougher sell for the likes of Alfred, LaunchBar, and Raycast. However, I suspect that they all have enough more capabilities to retain both loyal users and attract new users looking for more than Spotlight can provide.

Apple Intelligence Opens to Users via Shortcuts

As much as I like automation, I’m not a fan of Shortcuts. I find it clumsy, lacking connections to the apps I want to control, and ultimately frustrating. My only use for Shortcuts is Federico Viticci’s astonishing Apple Frames shortcut that frames and combines iPhone and Apple Watch screenshots quickly and easily. Even editing it to work the way I want (always saving combined screenshots as JPEGs, for instance, and putting my preferred export option at the top of the list) is an exercise in frustration.

That said, it is exciting that Apple will be providing Shortcuts with direct integration with Apple Intelligence. A new category of intelligent actions powered by Apple’s on-device foundation models will enable text summarization, image generation, and text manipulation (including proofreading, tone adjustment, and more) through Writing Tools. Even more interesting, Shortcuts can call Private Cloud Compute, Apple’s online system for more powerful models, or even access ChatGPT.

Shortcuts

You’ll also be able to run shortcuts automatically on a schedule or when you take specific actions, such as saving a file to a particular folder or connecting to a display. I plan to see if I can create shortcuts to automatically rename all JPEG files saved to my desktop from .JPEG to .JPG, a task I have previously accomplished with Hazel (my only real need for that brilliant little utility). Shortcuts also gains integration with Spotlight, so you can trigger shortcuts via Spotlight’s new quick keys and even collect and pass information from Spotlight to the shortcut.

Hold the Phone

Although actual phone calls aren’t central to the iPhone anymore, particularly for younger users, Apple has significantly enhanced the Phone app and brought it to both the iPad and the Mac thanks to Continuity.

A new Call Screening feature automatically answers unknown callers without even alerting you to the fact of a call. Once the caller shares their name and the reason for their call, the Phone app rings and gives you information to help you decide if you want to pick up. Live Voicemail, which is triggered with the Voicemail button that appears on the phone screen in iOS 18, has never worked for me, so I’m a little dubious that Call Screening will work as advertised, but I’m happy to give it a try.

Phone app Call Screening and Hold Assist

The other big feature of the Phone app is Hold Assist, which waits on hold for you and notifies you when someone on the other end picks up and is ready to talk to you. Hold Assist kicks in automatically when it detects hold music and asks if you want it to wait for you. You can continue to use your iPhone or put it away and do other things while you wait. Again, I’ll believe this will work once I experience it.

Finally, the Phone app supports Live Translation, Apple’s new system-wide feature for real-time translation. It uses on-device models to translate text in both directions, enabling you to talk with someone with whom you don’t share a language. Live Translation also provides translated captions in FaceTime and texts in Messages. Developers will be able to access a Live Translation API, so expect to see apps that make it easy to translate back and forth in person.

Live Translation in Phone, FaceTime, and Messages

A Flick of the Wrist

Although the marquee feature of watchOS 26 is the new AI-driven Workout Buddy, which coaches and cajoles you through workouts, I’m reserving judgment on that until it ships. Speaking as someone who coaches runners in real life, parts of the demo made me cringe.

However, the watchOS 26 feature that I’m sure I will use is the new wrist flick to dismiss notifications. There are times when I’m riding my ElliptiGO and would like to check my mileage or time, only to have the Workout app’s screen covered by a notification. Being able to dismiss those with a flick of the wrist rather than having to use my other hand would be welcome. The wrist flick gesture is compatible with Apple Watch Series 9 and later, as well as Apple Watch Ultra 2; it is not available on the Apple Watch SE.

watchOS 25 wrist flick

Which of these features seems the most compelling to you? Are there others that you’re waiting for with bated breath?

3 Likes

My mouth dropped to the floor with the iPad update. My biggest question is does the pointer and menu bar only work with the iPad hooked up to a keyboard and trackpad? The demo looked the pointer only works with a trackpad (or I assume a mouse)
The new files app is a definite welcome for me.

Three things caught my eye:

  • Changes in UI (liquid glass)
  • Changes in iPadOS (Menus, File App, Windows, vertical context menus)
  • Changes in version numbering.

Apple OSs has always had a single underlying foundation since the introduction of Mac OS X and “OS X for the iPhone”. However, they had separate UIs and separate SDK UIs.

Once the Arm processor became powerful enough and took over the Mac platform, there was a push from Apple to unify their two development platforms. First came Marzipan and then MacCatalyst. Both really failed. The UI language between the two systems just weren’t compatible. No one wants to run an iPhone app on their Mac rather than a full featured Mac App.

By unifying the UI under Liquid Glass and making the iPadOS more capable, the ability to write one unified program for all platforms is now possible.

I suspect we will see a combination Mac/iPad sometime in the next 18 months.

I’m not a developer but just installed the macOS (called Tahoe 26.0) on my Mac mini and iOS 26 on my iPhone 16 Pro Max. I have not done the iPad yet.

The installation on my iPhone took a couple of hours. The macOS was huge at more than 13 GB. The iPhone is running without a hitch so far, but there seem to be several Mac apps that do not run any longer. I have not figured out yet exactly which ones.

The thing that annoyed me were the subtitling. I have Automatic Subtitling turned off in the Apple TV settings. I could not find a way to disable it on my Apple TV as it seems to be baked in to Apple programming.

To me, the iPad is a different machine with a keyboard and trackpad/mouse.

With a keyboard and trackpad, I have it on a table and using it like a desktop computer (Mac Mode). Without a keyboard and trackpad, I’m holding it in one hand and scrolling with the other like a gigantic iPhone (iPhone Mode)

In iPhone mode, I don’t really want menus and vertical context menus. It’s a touch device. I’m doom scrolling, playing a game, or making minor updates in a document. I want a simple interface.

In Mac Mode, I plan to be doing some heavy lifting on the iPad. I don’t want to go through a dozen touch and swipes to set a format in Pages. I don’t want to scroll through five or six left swipes in a context menu.

I do serious work on my iPad, but it’s frustrating. The File App doesn’t obey file locking I’ve designated on my Mac which means I might accidentally change a file I was using as a template. Going back and forth between three and four apps is painful. Finding a feature in Pages and Numbers almost always requires me to ask for help to figure out the secret sequences of taps and swipes where the feature is hidden.

Most people have always felt the iPad is so close to being a serious computer, but alas…

I have told people who want a computer for home use to get an iPad rather than a desktop or notebook computer. For TV watching, Amazon ordering, doom scrolling, and occasional document creation, it’s fine for 75% of the population. It’s simpler to use and less likely to get infected. The built in password app is great. My go to demo is to take out my iPad and print to their printer. Many can’t even print to their printer with their computer. And here I can walk into their house and just print.

I just started reading the article, but just a quick comment about your first liquid glass photo. I felt like I needed to check my glasses and thought for a moment, “hmm… maybe I need that cataract operation in my right eye sooner rather than later.” :slight_smile:

4 Likes

5 posts were split to a new topic: Keeping a MacBook Pro plugged in all the time

Wow. Is that live translation feature for the Phone app (also for Facetime?) sort of like a Star Trek universal translator?

I tried to watch the WWDC podcast, but for some bizarre reason the sound kept cutting out part-way through the tvOS segment. I tried restarting the Podcasts app—I even tried restarting my Mac—but nothing would bring the audio back beyond that point.

Fortunately I could watch the rest of the podcast on the web, but for a while I was almost tearing my hair out.

As regards content…I, too, am blown away by what’s coming in iPadOS.

But, for all their hyping it, am I the only one who doesn’t see a whole lot of difference between current app icons and Liquid Glass app icons? (Maybe this is just something you have to see for yourself up close.)

Yeah, I dunno, this all seems very incremental to me. I’m not complaining, mind you—I’ve spent enough time as it is complaining about all the bugs and QA issues introduced in previous releases because of the tech debt that’s built up with all the newly added features, and I’m hopeful that a relatively shorter list of features means there’ll be correspondingly more of a focus on refinement and bug fixing.

That having been said, I’m still largely interested in the accessibility features for Braille and the focussed reader. I expect those will have a much, much more profound impact on me personally than a few welcome tweaks to Spotlight, a free Apple LLM in the system, and triage for phone calls—though the wait-on-hold-for-me feature does sound pretty sweet, assuming it can’t be fooled by repeated “You’re call is very important to us …” recordings from the other end that always seem to interrupt the hold music in a way that makes even the pleasure of listening to that unattainable.

And you already have “Folder Actions”, so you can implement your simple automated image filename extension change as a shell or Apple script (but not quite so conveniently as with Hazel, obviously).

2 Likes

I do the same, as well as turning on “Reduce Motion” and “Always Show Scroll Bars”. Within seconds of the beginning of the Liquid Glass presentation, I started wondering if it would be possible to disable the wettest and glassiest bits of the Liquid Glass interface. I also had the thought that I would need to make an appointment to see my optometrist soon.

On the bright side, I did think that “macOS Touch” — sorry, I meant to say iPadOS 26 — looked promising. I also thought that the changes in the Phone app and CarPlay were mostly positive.

I’ve mentioned before that I have a sister who has precisely zero interest in technology for technology’s sake. She has an iPhone and an iPad, both of which uses frequently, but not for much beyond messaging and basic web browsing, which she enjoys. However, she hates feeling disoriented by seemingly arbitrary interface changes whenever there is a major new OS release. Normally, I encourage her to bite the bullet and update relatively quickly. I think OS 26 is the first major update that I will recommend she avoid for as long as possible. I’m certain it will leave her angry and frustrated.

2 Likes

PS. I laughed out loud when Federighi made a big deal out of the ability to add color and custom icons to folder. I think Macs could add color to folders as early as System 4 or 5 (1987) and custom folder icons at least as early as System 7 (1991). Dont get me wrong — I appreciate the feature, but still…What’s old is new again!

PPS. I also chuckled at the new “Quick Keys” feature. Was it an homage or an accident?

5 Likes

I was so bored to tears with the keynote that I stopped paying attention to it as it played on a second screen. It seems like this “Quick Keys” feature is somewhat already available with Siri (even on the macOS) by saying the commands rather than typing them.

It did feel incremental overall beyond the iPadOS changes which were significant. I wonder if the new naming approach, an annual update, prefigures slightly boring incremental shifts for the future.

It’s hard to avoid the sense that there’s a lull in the overall scheme of things, that something new is coming, yes AI driven like everything, but what it is… is not clear yet.

There’s a question mark over whether Apple is going to be the source of what is coming. Has it become the IBM of this era, the giant in the room?

1 Like

I found most of the keynote extremely underwhelming. Lots of new “fluff”, nothing that caught my attention, until the iPadOS update. Wow, will an iPad finally be able to fully replace a MacBook?
I am planning to buy a new MacBook pro, but maybe I should wait until I’ve experienced iPadOS 26? Will it work on my iPad Air 4? Only time will tell.
Just one more thing would excite me even more, a MacBook with touch screen. If you’re harmonizing the software, why not the hardware too?

I also worry that text in a Liquid Glass object—like a Lock Screen notification or Safari toolbar—will lack sufficient contrast to be readable. I assume Reduce Transparency will remain available in Accessibility settings; we’ll see how well it works.

Sufficient contrast is the last thing developers at their 20 or 30 pay attention to. And even their managers who are responsible for the product as a whole. But 50+ users notice it right away. Regrettably, leaving it only to Accessibility settings to deal with afterwards, but not taking into account when introducing such important changes, is their tendency for many years.

For those, who is mature enough to remember translucent Aqua UI, Liquid Glass is just the reminder of their age. ;)

5 Likes

Is that live translation feature for the Phone app (also for Facetime?) sort of like a Star Trek universal translator?

Not too “universal”, at least at first. A footnote says it only works for English, French, German, Portuguese, and Spanish (with Chinese, Italian, Japanese, and Korean added for Messages). I’d like to see any reports about how it works if someone here tests it. Similar features I’ve tried elsewhere tend to have a lot of delay and accuracy problems.

2 Likes

I wish I did as well. My problem with all of those macOS Accessibility tweaks, especially transparency and contrast, is that although they help make the GUI more usable (as in, I can actually see what I need and distinguish items), it makes the GUI, frankly, look like ass, pardonnez mon français.

I look forward to the day when Apple can again design a desktop GUI (yeah desktop, no need to make it look like a phone or goggles interface) that is legible, works well, and still looks fresh and nice.

2 Likes

I’m also a “reduce transparency” user (as well as “reduce motion”) and the interface is pretty dreadful with that enabled in the beta. There is much less contrast between icons and backgrounds (a lot of buttons don’t have a background until pressed).

My father (in his 80s) has been using the Mac for a couple of decades but now struggles with identifying what is clickable in the MacOS interface and on web sites. So I’m acutely aware of the ways that Apple violates the old human interface guidelines.

The “new” background-less menu bar better have a toggle. We went through that with the Aqua UI and I thought it was resolved that menu bars need a bar!

There seems to be a universal “back” arrow now, which is great, but there’s also a new check mark button that is a bit odd - it’s kind of a combination of a close button and a cancel button, and it doesn’t have a button background. Ugh.

Using the accessibility controls often results in messed up layouts, with viewports not fitting to the screen and controls getting truncated. So I’ll be sending in lots of beta feedback on these changes to let the devs know they have some work to do.