How can a Mac Studio user work in 3D?

How can a Mac Studio user work in 3D?

All the software I need to use, for photogrammetry or meshlab or obj file opening seems to require an Nvidia GPU. I guess I need to buy a PC and just file share results to my Mac? If so, what’s a reasonable PC for this?

I use Blender and Unity, exporting and importing .obj files, all the time, on my Mac Studio. How are you getting the GPU message?

I really want to do photogrammetry, and there’s supposedly open free software, but it’s stopped supporting Macs. Over the last few years, all the compute intensive software seems to have migrated to Nvidia GPUs, which can’t be used with Macs anymore. The Macs are powerful, but it doesn’t matter because people aren’t going to code compatibly anymore, they just code in CUDA.